Monday, July 14, 2008

E3 Microsoft: Gears of War 2

The gameplay showed off at the Microsoft press conference for Gears of War 2 was from the co-op campaign mode. The whole demo itself was short and sweet, as Microsoft didn't give much time for the big games (Fallout 3, Gears 2, Fable 2) to be demoed. Hit the jump to read about some new Locust enemies and see pictures of them.

(UPDATE: Gametrailers has a new gameplay montage up. Watch it now.)

A couple of new baddies (at least from what I know about Gears 2) showed up. One is a mace-wielding Locust with a shield (pictured below). It didn’t look like a tough battle, although it was basically two-on-one against the poor guy.

Afterward, Marcus picked up the Locust’s dropped shield and planted it into the ground to protect himself from a second new enemy, a huge spider-like transportation service (pictured below) for a single Locust (although I could be wrong and that is just one of those flying Locust enemies). From what was shown, it looked like only the Locust located on top of the spider monster could attack.

After the beast was brought down with the Hammer of Dawn, Marcus continued forward where he ran into what can only be described as those little crab monsters from Cloverfield. I swear they make the same exact noise as those little buggers from the film. The only difference here is that the Gears 2 version (pictured below) explodes.

At the end of the demo, Marcus and Dom take down a Locust that was driving the Brumak that was attacking them and Marcus makes mention that if the Locust can drive them why can't they. So, we now expect to be able to drive/ride Brumaks come November 7th.

Besides the release date being announced, Cliff Bleszinski (not Cliffy B. anymore) told us about a new game mode called "Horde." It consists of five players trying to survive as long as possible against a continuous swarm of Locust scum. Sounds delicious. This could potentially replace the deathmatch mode for some people, myself included. November 7th can't come soon enough.

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